To read the official, full length review follow the link here: Dragon's Dogma.
In the end, Dragon's Dogma is an average hack-n'-slash RPG with a great gimmick that falls short in execution. It's a real shame too, because the idea behind the "pawns" is brilliant. I can see this sort of mechanic working in all sorts of game scenarios, and not just RPG's. When it gets it right, Dragon's Dogma can be a blast. Climbing up the back of a giant monster as it tries to buck you off all the while lightning and fire rain down around you... well, that can be pretty sweet! But there are too many other issues here to ignore. The structure of the story is too vague early on to grab your attention. Even if you can stick through the rough opening sequence, the sheer amount of backtracking, loot comparing through terrible menus, and camera issues in combat make the actual game play experience more of a chore than anything. RPG enthusiasts are already playing this one to death I'm sure, but average fans should probably revisit Skyrim for their dragon fix.
If you want to read more of my specific thoughts about the game, follow the link to read the full length review at Game Over Online.
Score = 7.7 / 10