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Tuesday, November 20, 2012

Assassin's Creed 3: Liberation (8.1/10)

To read the official full length review follow the link here: Assassin's Creed 3: Liberation. 

The Assassin's Creed series provides gamers with an interesting dichotomy... on the one hand it offers unique platforming and enjoyable combat while at the same time penning a clever narrative that has endless possibilities in the realm of "alternate history," a genre that has taken on a life all its own. As something of a history buff, I love the fact that it gives the player the chance to explore the living past despite going off the rails with the core concept. While many people are curious to see how Desmond's tale expands into the New World with Conner in Assassin's Creed 3 after so long in Rome, Playstation Vita owners are given the chance to take the experience on the go with Assassin's Creed 3: Liberation. For the most part it plays astonishingly like it's console brethren. Sadly however, it falls short in a few crucial areas, thus dampening the overall experience.

What is genuinely surprising and impressive is that AC3: Liberation really feels like a proper Assassin's Creed game, and may even play better than the original. The platforming and free running feel impressively smooth, and combat is as fun as ever, even if it's not as fine tuned as more recent console entries. For me, the biggest problem with Liberation is the story, it felt underdeveloped and stands as a missed opportunity. Despite that short coming and a few technical issues aside, I really enjoyed being able to take what is essentially a full fledged Assassin's Creed game on the road with me. While not essential to the canon, this game is worth playing for anyone who is a fan of the series.

If you want to read more of my specific thoughts about the game, follow the link to read the full length review at Game Over Online!


Score = 8.1 / 10

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