To read the official full length review follow the link here: Little Big Planet Vita.
Sometimes simple ideas yield impressive and unexpected results. Little Big Planet is such an example, a veritable phenomenon. At first glance it's a pretty straightforward puzzle platformer, the kind we've been playing for decades. But upon further inspection, realistic physics and fiendishly clever level design give the basic gameplay more depth than expected. Cap it all off by including the tools the designers themselves used, thus allowing the player at home the chance to create their own unique levels. This essentially makes these games infinitely replayable; at last count there were over six million levels. Yes, you read that right. Sure, most of them are pretty terrible, but there are enough hidden gems that users have created that are worth seeking out. The adventures of Sackboy have now gone mobile for the second time, now on the PS Vita.
While Media Molecule is no longer directly in charge, the trio of new developers took the LBP spirit and ran with it. You wouldn't even know it was made by a veritable conglomerate of companies. I'll be honest, they should all be commended for making what could be the best LBP yet. The Vita version takes all the best parts of the console games and successfully infuses motion and touch controls to add just that much more to the mix. Personally, I can't wait to see what the community at large comes up with in the future. Just like its console brethren, LBP Vita takes puzzle platforming to new heights, and the fact that you can do so on the go makes it just that much sweeter.
If you want to read more of my specific thoughts about the game, follow the link to read the full length review at Game Over Online!
Score = 9.2 / 10