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Thursday, July 14, 2011

Homefront (6.6/10)

To read the official full length review follow the link here: Homefront. 

One thing I've always found interesting about American foreign policy is that despite the threats of the Cold War, we have never had to truly face a threat on home soil since the Civil War. The horrors of Pearl Harbor and 911 notwithstanding, America's military might has always been best utilized going to the fight rather than waiting for it to come to us. Homefront, a military shooter by Kaos Studios and THQ, shows us a horrific glimpse of what could happen, but the game itself is perfectly average in every respect and marred by some technical missteps that dull the impact somewhat.

Homefront as an idea is terrifying. But ultimately, Homefront as a video game is nothing special. It's a standard, run-of-the-mill shooter that becomes sub-par due to poor design and technical mishaps. The story, while initially alternating between disturbing and intriguing falls flat due to the fact that the game is pretty much over before it can even get going. To tell the truth, there are better, more polished versions of the same sort of game out there. Still, what I'll remember about Homefront is not a shoddy shooter, but rather a scary vision of one possible future that reminds me: you sometimes reap what you sow...

If you want to read more of my specific thoughts about the game, follow the link to read the full length review at VG Fever!

Cheers,
Si

Score = 6.6 / 10

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